Last Updated on November 13.
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This week's meta video --------------------------------------->
Tier 1: Defines the meta. Often ~58+% winrate in masters.
Tier 2: Powerful or anti-meta options. Often ~54-57% winrate in masters.
Tier 3: Passable offmeta decks, often hover around ~50% winrate in masters.
?: Shows promise but it's too early to know yet.
: Don't play this lmao
||New TF Go Hard||1||Hard||Control||
Precipic’s version of Go Hard SI using multiple low cost units to swarm the board and draw into more Go Hards. Twisted Fate’s Level up is a one of the main win conditions or can be used as a board clear with Kegs. Vengence and Crumble is how you deal with Big units until you win with one or more Pack Your Bags. Always think about using Go Hard before playing Zap Sprayfin or other draw cards.Crumble and The Ruination are great removal cards especially against decks like Tahm Soraka.
||New Kpop Yetis||1||Medium||Control||
Ramp while surviving early pressure with cards like Avarosan Trapper, Vile Feast, Avarosan Sentry… Trundle and Yetis is generally how you stabilize mid game until you play Feel The Rush to finish the game. Bank 3 spell mana if you have 9 empty mana crystals the following turn to play Feel The Rush as soon as possible.
||Soraka Tahm Kench||1||Hard||Midrange||
This is a midrange combo deck, with a very low curve , you generally want to curve out with your self-damage units early like Crusty Codger, Boxtopus, Fortune Croaker with healing cards like Star Springs and Guiding Touch to protect your board and get the most value out of it. Star Springs is this deck’s main win condition. Tahm Kench is your removal card.
An Aggro/combo deck that is based around fearsome units with cards like Nocturne and Frenzied Skitterer to push damage in one or two deadly attack turns.
||New Darius Targon||2||Easy||Aggro||
An aggro deck based around overwhelm units. Push as much damage as possible to level Darius and finish the game with Decisive Maneuver.
Classic Jinx/Draven discard aggro deck. Summon a ton of units early by discarding Jury-rig, Flame Chompers and playing House Spider… Draven’s Spinning Axes will help you level Jinx and buff your units with Vision. Crowd Favorite and Arena Battlecaster will also generate a lot of value with your wide board. Using Jinx to finish the game by playing her at the right moment is what you should be aiming for.
Burst your opponent down fast with cheap efficient units, transitioning into burn spells to end the game. Knowing when to oppen attack to avoid cards like Avalanche, and when to develop is key.
Classic Ashe Sejuani, keep the opponent’s board at bay, often setting up a Reckoning to swing the board. Troll Chant and Flash Freeze are a great adition to this deck.
Classic midrange, play for long term value on the board by making efficent trades with your barriers and other combat tricks. Using your spells reactively is what you should be aiming for.
||New Ezreal Swain||2||Hard||Control||
a very similar deck to Swain TF. Use your removal spells to deal with the early board while leveling your Swain. A leveled Swain with The Leviathan or with a leveled ezreal on the board will allow you to stun your opponents’ units and finish the game.
A board centric midrange deck. Stabilize with daybreak units like Solari Shieldbearer and Leona while looking to get value out of celestial cards from Solari Priestess and Starshaping. Rahvun Daylight’s spear helps you stun their units multiple times and get in for a big attack. Try to play keep spells and use them after you play Lux to get maximum value.
||Lee Targon Combo||2||Hard||Combo||
A combo deck revolving around Lee Sin/Zed with protective spells like Pale Cascade, Deny, Sunblessed Vigor and Nopeify!. Gems and Zenith Blade will help you push enough damage to close out the game. This deck does well vs aggro thanks to cheap value blockers like , Mountain Goat and Eye Of The Dragon. You’re usually looking to full mulligan for Lee Sin especially in the mirror.
||New Spooky Karma||2||Hard||Control||
Alanzq’s version of Spooky Karma. A full control deck using Karma and Go Hard as finishers.
Super standard aggro swarm deck; play units on curve and drop Cithria The Bold into rally to close out the game. You always want to draw Miss Fortune early.
||New Ezreal SI||2||Hard||control||
An updated version of Ezreal Shadow Iles with new cards like Go Hard and the buffed Black Spear. Use all the cheap removal spells Mystic Shot Vile Feast and Go hard to handle the opponent’s early board and keep Vengence and The Ruination to control late game states. Your finisher is multiple Ezreals from The Rekindler and The Harrowing.
Kuvira’s version of Trundle Aurelion Sol. This deck uses Trundle and Kindly Tavernkeeper to survive the early game while ramping with Wyrding Stones and Catalyst Of Aeons until you play The Infinite Mindsplitter and Aurelion Sol. Targon and Frejlord have some of the best cheap combat tricks in the game such as Troll Chant, Pale Cascade and Flash Freeze. Use Solari Priestess to search for removal cards like The Warrior or Comet. Eclipse Dragon will allow you to play Aurelion Sol the turn after. Try to keep15 attack total on board before playing Aurelion Sol to level him up that turn.
||New Shyvana Dragons||2||Easy||Midrange||
Classic midrange Demacia deck. Use Herald Of Dragons and mobilize to play your dragons on curve. Using Single Combat and Concerted Strike reactively is key. Try not to die to aggro.
Stall the game out by killing everything using your damage spells, until you eventually win with Leviathan + Leveled Swain. You should always try to level Swain before turn 8 to play him with The Leviathan.
Deceptively hard to play; make sure to plan turns ahead.
Mulligan VERY aggressively for keeper combos; I basically only keep keeper and 1 mana cards in this deck. Use Stalking Shadows to look for Blighted Caretaker early and Doombeast or They Who Endure to close out the game.
||Frosty Lee Sin||3||Hard||Combo||
Based on Glop’s version of Lee Sin Trundle. Using Frejlord’s cheap burst spell combat tricks with Starlight Seer and Lee Sin.
A combo deck revolving around Leveling Twisted Fate as fast as possible while protecting him with cards like bastion and pale cascade. Playing Riptide Rex on turn 8 is usually how you close out the game.
A new version of Bilge Sejuani, level up your champs while stalling until you drop Ripetide Rex on turn 8. Levelled Sej is usually an autowin.
Keep Bladescout and Encroaching Shadows in hand, and on turn 6-8 go for an one-turn-kill combo with unstoppable elusives.
||Infinite Mill Combo||Hard||Combo||
Honestly this deck is too hard to summarize here, you really need to watch the youtube video on this one.
This is actually a much better deck than it looks. Still not insane, but some super scary draws sometimes.
|Aggro:||End the game fast or use the pressure to force the opponent into awkward plays. Kills Combo before they come online, but weak vs decks that play for slower, defensive value (Midrange & Control).|
|Combo:||Slow deck that prioritizes lategame punchthrough over stall/survival. This usually beats the low pressure Control decks, but without enough defense to survive Aggro.|
|Control:||Slow attrition deck that tries to out-grind, with optional specific finishers. Out-survives Aggro and Midrange decks, but lacks the pressure to beat Combo decks.|
|Midrange:||Flexible deck that plays to survive vs Aggro or plays to rush vs Control. Since you want to be a lot faster or a little slower than your opponent, this often has an easier time against Aggro than Control.|
|Tempo:||Pressure. The idea of playing for mana/board efficiency and forcing the opponent to make low value plays due to pressure. The wincondition of fast decks.|
|Value:||Long term value, usually represented by card advantage, or who has more cards. The wincondition of control decks isn't nexus health, but their opponent running out of value (cards).|
|Tips:||Lastly, this isn't just about decks, but handstates. A deck that has mostly slow Control cards can still draw a much faster hand than their Midrange opponent and become the aggressor in that specific game.|