Decks

Last Updated on December 6.
The best decks in the game.
These are my personally built decks of the highest performing archetypes.

Tier 1: ~56+% WR. These decks dominate the meta.
Tier 2: ~53-55% WR. Solid decks I'd recommend climbing with.
Offmeta: ~50-52% WR. These decks are climbable, but will be slow and harder.
New Decks: New deck this week, either by me or from ladder stats, has potential.

Filter
Clear
Click on to see the deck in action
Click on Deck Name to see cards
_reg1_and_2 _group _ordinal Region Deck Name Tier Difficulty Type Video Comment
demacia ionia 0|My Tier 1 Decks -
Demacia Ionia
Elusive Cancer 1 Easy Aggro
bilgewater freljord 0|My Tier 1 Decks -
Bilgewater Freljord
Gangplank Sejuani 1 Medium Midrange
bandle-city noxus 0|My Tier 1 Decks -
Bandle City Noxus
Bandle Burn 1 Easy Aggro
bandle-city bilgewater 1|My Tier 2 Decks -
Bandle City Bilgewater
Poke City 2 Medium Midrange
bandle-city demacia 1|My Tier 2 Decks -
Bandle City Demacia
New Lux Poppy Prank 2 Hard Midrange
noxus piltover-zaun 1|My Tier 2 Decks -
Noxus Piltover & Zaun
Sion Discard 2 Medium Midrange
bandle-city noxus 1|My Tier 2 Decks -
Bandle City Noxus
Bandle Tree Swarm 2 Medium Midrange
bandle-city piltover-zaun 1|My Tier 2 Decks -
Bandle City Piltover & Zaun
New Jayce Heimer 2 medium Combo
shurima demacia 1|My Tier 2 Decks -
Shurima Demacia
Akshan Sivir Demacia 2 Easy Midrange
bilgewater shurima 1|My Tier 2 Decks -
Bilgewater Shurima
Rek'sai On Top 2 Hard Midrange
targon ionia 1|My Tier 2 Decks -
Targon Ionia
Lee Zoe Combo 2 Punishing Combo
shadow-isles ionia 1|My Tier 2 Decks -
Shadow Isles Ionia
Viego Ionia 2 Punishing Control
shadow-isles bandle-city 1|My Tier 2 Decks -
Shadow Isles Bandle City
Darkness Control 2 Medium Control
shurima freljord 1|My Tier 2 Decks -
Shurima Freljord
Taliyah Thralls 2 Punishing Midrange
demacia targon 1|My Tier 2 Decks -
Demacia Targon
Dragons 2 Easy Midrange
shurima ionia 3|My Offmeta Decks -
Shurima Ionia
Irelia Azir 3 Easy Combo
piltover-zaun ionia 3|My Offmeta Decks -
Piltover & Zaun Ionia
Karma Ezreal Control 3 Punishing Combo
shurima bandle-city 3|My Offmeta Decks -
Shurima Bandle City
Xerath Zilean Control 3 Hard Control
shurima bandle-city 3|My Offmeta Decks -
Shurima Bandle City
Ziggs Taliyah 3 Medium Midrange
targon bilgewater 3|My Offmeta Decks -
Targon Bilgewater
Tahm Soraka 3 Hard Combo
piltover-zaun bandle-city 3|My Offmeta Decks -
Piltover & Zaun Bandle City
Caitlyn Teemo 3 Medium Midrange
freljord piltover-zaun 3|My Offmeta Decks -
Freljord Piltover & Zaun
Porohub 3 Punishing Midrange
shadow-isles bilgewater 3|My Offmeta Decks -
Shadow Isles Bilgewater
Deep 3 Medium Combo
bilgewater ionia 3|My Offmeta Decks -
Bilgewater Ionia
Greatmother Karma Kekw Medium Combo
demacia freljord 4|My Free Decks (For New Players) -
Demacia Freljord
New 0 COST Braum/Lux ? Easy Aggro
noxus shadow-isles 4|My Free Decks (For New Players) -
Noxus Shadow Isles
New 0 COST Elise/Darius ? Easy Aggro
targon ionia 4|My Free Decks (For New Players) -
Targon Ionia
New 0 COST Yasuo/Leona ? Medium Midrange
Aggro: End the game fast or use the pressure to force the opponent into awkward plays. Kills Combo before they come online, but weak vs decks that play for slower, defensive value (Midrange & Control).
Combo: Slow deck that prioritizes lategame punchthrough over stall/survival. This usually beats the low pressure Control decks, but without enough defense to survive Aggro.
Control: Slow attrition deck that tries to out-grind, with optional specific finishers. Out-survives Aggro and Midrange decks, but lacks the pressure to beat Combo decks.
Midrange: Flexible deck that plays to survive vs Aggro or plays to presssure vs Control.
Tempo: Pressure. The idea of playing for mana/board efficiency and forcing the opponent to make low value plays due to pressure. The wincondition of fast decks.
Value: Long term value, usually represented by card advantage, or who has more cards. The wincondition of control decks isn't nexus health, but their opponent running out of value (cards).
Tips: Lastly, this isn't just about decks, but handstates. A deck that has mostly slow Control cards can still draw a much faster hand than their Midrange opponent and become the aggressor in that specific game.