Last Updated on July 30.
Here's the video for this week's meta ------->
Tier 1: Defines the meta. Often ~58+% winrate in masters.
Tier 2: Powerful or anti-meta options. Often ~54-57% winrate in masters.
Tier 3: Passable offmeta decks, often hover around ~50% winrate in masters.
?: Shows promise but it's too early to know yet.
: Don't play this lmao
||New Ashe Sejuani||1||Medium||Midrange||
Standard midrange gameplan, playing high value units with some swing potential in Frostbite and Reckoning. Close out games with levelled Ashe.
Either stall until Riptide Rex, or level up Ezreal super fast with Make it Rain for an early kill.
A very aggressive deck that aims to attack as often as possible with scouts.
Play for very aggressive pressure with over the top of They Who Endure with Atrocity to win.
||New Bilge Burn||2||Medium||Aggro||
A very aggressive deck that uses burn damage and Elusives to force out the game.
My version of Tempo Sejuani, plays very much for the midrange gameplan of establishing board value.
||New Kinkou Elusives||2||Easy||Aggro||
Use Wayfinder to pull out Omen Hawks, and set up for a kill combo with Keeper of Masks and Greenglade Duo.
||New Discard Swarm||2||Easy||Aggro||
Spam units, go wide, smash huge with Vision and Crowd Favorite to win.
Super fun deck. Mulligan hard for Fizz and Starlit Seer, then stick a Seer on the board and use Entreat and Shared Spoils to pull your buffed units. Win with a big Fizz that your opponent can’t stop.
Stall out the game and win with your levelled Champions. When in doubt, don’t play Ezreal until he’s flipped.
||New Nox Ezreal||2||Hard||Combo||
Discard Draven Axes and Mushrooms to draw more cards with Rummage and Zaunite Urchin, while levelling Ezreal to combo kill.
||D E E P||2||Medium||Midrange||
Get to Deep super quick and slam huge dudes on the board. Use Fading Memories on Dreg Dredgers, Jaull Hunters, or sometimes big sea monsters.
||New Casino TF||3||Hard||Combo||
Cycle through your deck super quickly to level up your Twisted Fate for a win. Use Suit Up on Twisted Fate, Fizz, or Flame Chompers.
||New Warmother's Control||3||Easy||Control||
The slowest of the slow decks, stall the game out until you play Warmother’s, and then stall it out some more.
My current version of Yasuo, stall out games with stuns and recalls, this deck always wins late, so just survive and stabilize.
A bit weaker off the nerfs, old school burn hasn’t changed very much, but is still able to win some games.
||The Infinite Combo||Hard||Meme||
Stall to 10, then Karma, Cloud Drinker, and Puffcap Peddler. Use Counterfeit Copies on Counterfeit Copies and Rummage, and then infinitely play Rummages and counterfeit copies as fast as you can for infinite mushrooms. Lastly, don’t actually play this deck lmao
|Aggro:||End the game fast or use the pressure to force the opponent into awkward plays. Kills Combo before they come online, but weak vs decks that play for slower, defensive value (Midrange & Control).|
|Combo:||Slow deck that prioritizes lategame punchthrough over stall/survival. This usually beats the low pressure Control decks, but without enough defense to survive Aggro.|
|Control:||Slow attrition deck that tries to out-grind, with optional specific finishers. Out-survives Aggro and Midrange decks, but lacks the pressure to beat Combo decks.|
|Midrange:||Flexible deck that plays to survive vs Aggro or plays to rush vs Control. Since you want to be a lot faster or a little slower than your opponent, this often has an easier time against Aggro than Control.|
|Tempo:||Pressure. The idea of playing for mana/board efficiency and forcing the opponent to make low value plays due to pressure. The wincondition of fast decks.|
|Value:||Long term value, usually represented by card advantage, or who has more cards. The wincondition of control decks isn't nexus health, but their opponent running out of value (cards).|
|Tips:||Lastly, this isn't just about decks, but handstates. A deck that has mostly slow Control cards can still draw a much faster hand than their Midrange opponent and become the aggressor in that specific game.|